Story Description: 

It’s your first day as a security guard at Lunar Labs and it just so happens to be the day everything went wrong. A bio-mechanical super intelligence has gone rogue, taken over the moon base, and has started turning those trapped there into zombified monstrosities. As one of the last survivors it is now up to you to fight your way through your now zombified co-workers and destroy the super intelligence before it can spread itself to Earth. 

Turtorial Section:

  1. Weapon Descriptions Sword can life steal if used to kill low-health enemies. Also only weapon to damage shielded enemies. Shotgun shoots multiple bullets. Fast, but short range. Used to knockback enemies and kill normal enemies in one shot. Sniper can pierce through 3 enemies at once. High damage, but slow fire rate. Armored enemies take full damage from it.
  2. Enemy Descriptions Regular Enemy - Easy to take care. Can be difficult in a swarm. Shielded Enemy - Blocks all bullets. Can only be damaged by the sword. Relatively weak, but can be difficult if other enemies are clumped together. Armored Enemy - Take half damage from all weapons except the sniper. Tanky Enemy - Increased health and movement speed. Weakness: Knockback and Leaving its range.
  3. Controls Number 1 - Sniper Number 2 - Sword Number 3 - Shotgun WASD - Movement Space Bar - Jump Scroll Wheel - Switch Weapons ESC - Pause the game

Team: Starship Sailors

Team Members: Jordan Sierp,  Nick Hartono,  Gabrielle Geppert,  Giuseppe Galiazzi

Asset Credits: 

electric woosh by HadaHector -- https://freesound.org/s/446383/ -- License: Attribution 4.0

SciFi Futuristic Rail Gun Shot by Sabacky -- https://freesound.org/s/767161/ -- License: Attribution 4.0

Lightsaber by CreatorsHome --https://pixabay.com/sound-effects/film-special-effects-lightsaber-359562/

Starfight by SergeQuadrado -- https://freesound.org/s/671332/ -- License: Attribution NonCommercial 4.0

Deep Space Horror Ambiance  by thebigdawg22 -- https://freesound.org/s/237221/ -- License: Attribution 3.0

Zombie Pain 5.wav by tonsil5 -- https://freesound.org/s/555426/ -- License: Creative Commons 0

HitSound2 by NoisyRedFox -- https://freesound.org/s/760563/ -- License: Creative Commons 0


Published 7 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJwaffles
GenreShooter, Platformer
Made withGodot
Tags2D, Arena Shooter, Space, Zombies
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
ContentNo generative AI was used

Comments

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The game's theme is really cute. I enjoyed the general vibe of it. Here are a few initial thoughts:  
- The sword feels a bit difficult to use. I think the enemy attack range/hitbox and the player's hurtbox feel a little too large or high, so getting close with the sword feels very risky. Slightly reducing them could make melee combat more usable and allow the player to take risks more comfortably. 
- The shotgun range could maybe be increased a little, since the player moves quite fast. 
- The stars in the background move with the player, which became a little distracting after a while. 
- For this type of game, I think it would feel more natural if the character looked in the direction the weapon is aiming.  
Overall, I would rate it 7/10. Nice work!

(1 edit)

Thanks for playing and the feedback! We updated the game recently to fix some of the issues with the sword, so hopefully that feels better now. This is actually for a class project so some aspects are a little rough around the edges due to having to meet deadlines.

The game feels much more playable now. I wish you continued success with it — you’ve genuinely done a great job, especially considering it’s a class project. Good luck with the rest of the development!

(+1)

Thanks! Glad you enjoyed it!